//Bunker Blast - UX Design, Illustration, Game Design


 

Problem:

TLG Inc. wants to develop a mobile game based on its proprietary cast of characters. 

Solution:

Bunker Blast incorporates the original characters Sandy, Putter, Steve, and Stinky into a 2D brick-breaker/Peggle style Unity game. The game touts references to world-famous courses in its four chapters and has plenty of content with 40 total levels.

I created UI, environment textures, character animation sprites, puzzle-based levels, promo materials, logos, and icons.

Honestly, for a kid's game, it's quite challenging, and the final level is pretty ridiculous.

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